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Glossary

Page history last edited by LayzAyzn 13 years ago

Alphabounce Glossary

By Joozey

 

This Glossary consists of many words used in Alphabounce. Wondering what 'LHC' means? Who are the 'Interstellar Fugitives'? What purpose does a 'Liquid Cooler' have? This is the place to look! 

 

 

A

Alphabounce

Game - Alphabounce is an RPG-like breakout game, unique in its sort.
Ambro-X Item - Extends your radar by one.

Anti-Radar

Map Item - Will damage your Radar when you complete a level that is one of these. Your radar will also be damaged if you cross over one of these levels. You will need to go to a Merchant to get it fixed. 

Antimatter Nuclei Item - Needed to complete the mission MAS-Z and Antimatter, and subsequently synthesize MAS-Z missiles.
AR-57 Missile - Allows your missiles to break a 3x3 area of bricks instead of just 1 brick.
AR-SRX Missile - Allows your missiles to break a 5x5 area of bricks instead of a 3x3 area of bricks. (ESCorp exclusive)
Attraction Powerup - Once obtained, your envelope can attract all of the balls in-play by pressing (and/or holding) the action button.
   

B

Balixt Planet - Home of the Balixteans who defended their planet well with reducine sentinels.
Balmanch

Planet - Limestone planet with many orbital nuts.

Blocks

Level Object - See: Bricks.
Boost Powerup - Will 'thicken' all bricks in the level by one.
Bricks Level Object - Bricks that need to be hit by your drilling ball.
   

C

Capsules Item - When bought and used, they will act as powerups.

Chagarina

Planet - A dead limestone planet with many minerals. 

Cilorile

Planet - A planet with water and a breathable atmosphere. It has a lot of bricks that instantly cause death.
Control Powerup - By catching this, all in-play balls will stick to your envelope and be released upon clicking the action button (exception for those imbued with the power of Halo).
   

D

D-Tritus

Planet - A small rocky planet infested with monsters. 

Diminuation Powerup - Reduces the size of your envelope for that level.
Douriv Planet - A large planet with extremely high gravity and lots of parasites and minerals.
Drilling Ball

Item - The ball that you use to drill through bricks on levels.

Drones

Item - Dismantles sentinels and performs other actions during levels.

   

E

Earth Planet - See: Terre 
Envelope Item -  Your rocket ship and paddle, used for bouncing drilling balls, space travelling and planet landings.
ESCorp Organization - Leading corporation of prison mining extraction.
Extension Powerup- Increases the size of your envelope for that level.
   

F

Flame Powerup - Turns all in-play balls into fireballs, making them stronger.
Folket Planet - An acidic planet whose core imploded.
FORA 7R-Z Mine Item - ESCorp exclusive explosives which are randomly spread through the level.
F.U.R.I. Organization - Group of pirates, rebels and other Interstellar Fugitives who escaped from ESCorp and decided to take their own path.
   

G

Genemill Item - Engine that you receive upon completing The Genemill Mission.
Glacial Powerup - Turns all in-play balls in game into iceballs, which can freeze and destroy every brick in the level.
Grimorn Planet - A dead planet with lots of steel bricks.
   

H

Halo Powerup - Gives all in-play balls the ability to fly through bricks until they bounce off the top or until you activate the Attraction powerup -- whichever comes first.
Holovan Planet - An old planet, home of the Kemilians, who filled the sky with sentinels.
   

I

Indigestion Powerup - Adds normal bricks in the level around all existing bricks.
Interstellar Fugitive Organization - Those who have been excluded by the ESCorp but are not yet a FURI member fall under this category.
   

J

Javelin Powerup - Shoots a javelin destroying every brick and released molecule above the middle of your envelope.
   

K

Kamikaze Powerup - Turns all in-play balls into kamikaze-balls. They will automatically aim towards normal bricks, but can still drop off the screen if going quickly enough.
Karbonis Planet - Due to the explosion of a mining reactor, Karbonis' core went unstable and exploded, resulting in the Karbonis Belt.
Karbonis Belt Asteroid Belt - A belt of asteroids, located about 125 sectors around the former location of Karbonis, that is the result of an exploded mining reactor.
Karbonite Tablets Item - Scattered around the Karbonis Belt, your Radar will be upgraded by 1 after collecting all 12 Tablets.
Khorlan Planet - A nice grassy planet that is pleasant to live on.
Ki-Wi Antenna Item - An item that lets you view the forums from outside the Karbonis Belt.
   

L

Landing Game - After acquiring the Landing Pods from Salmeen, you may land on Planets for various reasons.
Laser Powerup - Allows your envelope to shoot at bricks (click/Ctrl to fire)

LHC

Item - Short for Liquid Hydrogen Capsule; allows one level to be moved to and played. 

Lithium Retrofuser Item - Returns you to [0][0] at your will (ESCorp Only)
Liquid Cooler Item - Cools down your missile launcher giving you the ability to launch your missiles faster.
Lycans Planet - Large planet with many explosive bricks and lots of minerals.
   

M

Maps Map - The universe mapped by various users.
MAS-Z Item - Missile type that can destroy any type of brick.
Merchants Alien - Sells items and upgrades to you for Minerals.
Minerals Item - Used to buy items from merchants. They are usually found in mineral bricks or on the surface of planets.
Missiles Item - Fired by pressing the space bar; they destroy one or more bricks depending on the type of missile used.
Molecules Level Object - Objects that will affect your ball/the level in various manners.
Moltear Planet - Rocky planet southwest of the origin that is infested with molecules.
Multiball Powerup - Doubles all of your balls currently in-play.
   

N

Nalikors

Planet - The FURI base is located here, along with many conglomerates, and death and extra-life bricks. 

New Ball Powerup - Creates a new drilling ball on your envelope.
   

O

Opening Powerup - Moves all bricks 3 spaces of the level towards its closest side; the bricks closer to the edges will be dropped off.
   

P

Pad Item - Short for 'Paddle' (also see: Envelope)
Perpetual Synthesis Motor
Item - Item that refills one of your missiles each time you play a new level.

PID Map

Map - A map that, when completed, will inform you of Terre's coordinates.

Pofiak

Planet - Large tropical planet infected with psionic insects. 

Powerups

Powerup - Various bonuses obtained by smashing bricks.
Provision Powerup- Refills all of your missiles.
   

Q

Quasar Powerup - Creates a black hole which makes all central bricks disappear.
   

R

Radar
 
Rank Game - Your ranking is determined by your amount of completed cleanup missions or Free a Prisoner missions.
Regeneration Powerup - Allows you generate a ball every few seconds.
   

S

Safety Powerup - Grants an extra envelope in your current level.
Salmeen NPC - An interstellar mechanic that can be found on Tiboon.
Samosa Planet - Extremely large planet, home planet of Douglas.
Saumir's Twinner Item - When in your possession, you start the level with 2 drilling balls instead of 1. (FURI exclusive)
Senegarde Planet - Planet infected with parasites.
SHC
Item - Special hydrogen capsules that will not expire regardless of time passed.
Side Reactors

Item - These increase the speed at which your envelope turns when you fire a missile. 

Soupaline Planet - Small inhabitable planet northwest of the origin.
Space Suit Item - Allows you to breathe on planets where you otherwise would be unable to. 
Spignysos Planet - Icy planet that slows your envelope and is infested with flash molecules. 
Stars Item - If you finish the Star Dust Mission, they allow you to edit levels.
Sunglasses Item - Reduces the effect of flash molecules.
Syntrogenic Accelerator Item - Produces 4 LHC per day - one more than normal. (FURI exclusive)
   

T

Tarciturne Planet -  A planet that was devastated by a meteor shower.
Terre (Earth) Planet - Fairly small planet accessible only after collecting all pieces of the PID Map.
Tiboon Planet - Small desert planet northeast of the origin point.
Transformation Powerup - Click and hold mouse button or Ctrl key to transform the above nearest non-normal brick to a regular one.
   

U

   
   

V

Volcer Planet - Large planet with water that supports life.
Volt Powerup - In-play balls get a destructive aura. If it passes or stays near a brick for a certain length of time, the brick will be destroyed (sans a Steel, Sentinel, or other special type of brick). A ball under this effect does not activate sentinels.
   

W

Whisky Powerup - All in-play balls become 'drunk' and can randomly change their direction.
Wormholes Map Item - Transports you from one place on the map to another without using fuel.
   

X

Xanax Powerup - Slows down all active balls currently in-play.
   

Y

Yoyo Powerup - Makes all balls currently in-play accelerate as they are ascending, and then decelerate as they descend.
   

Z

Zeal Powerup - Hastens all in-play balls; grab them when you are bored!
Zonkerian Medallion Item- Increases the speed and stability of your envelope, useful for Spignysos.

 

Comments (10)

bghvgjdh said

at 2:59 am on May 22, 2008

Whew... I just added all the planets and most of the items... I probably made some mistakes though.

Joozey said

at 9:21 am on May 22, 2008

Nice job :D haven't seen any mistakes yet (except for missing links, but that is okay as those pages don't exist yet anyway).

bghvgjdh said

at 1:08 am on May 23, 2008

Yeah, I did that intentionally because I didn't want to make the link go somewhere that would never be created (E.G., a link to Grimorn instead of Grimorn(planet))

alexburlton said

at 8:25 pm on May 23, 2008

Yeah but inserting links to new pages you can tell it the name, e.g. "Grimorn (Planet)". I guess it can be misleading having links to hypothetical pages, though =]

MrNoHelp said

at 2:56 pm on Jun 1, 2008

To make this thing more authenic...I suggest organizing the items in the tables sorted alphabetically...I added Salmeen in S section and reorganized A and B...

Joozey said

at 3:58 pm on Jun 1, 2008

Salmeen is all the way down... hmm :P
But it was supposed to happen this way. When it is finished (as far as that is possible) I'll run through the whole thing to check for dead links, A-Z sorting errors and stuff.
Doesn't mean noone needs to do this anymore ofcourse ^^.

ANS1 said

at 9:48 pm on Jun 1, 2008

Sorted the A-Z stuff. ;)

decisa said

at 6:03 am on Nov 15, 2009

nice work =)

how about adding
- RCD-20 Drilling Ball
- OX-Soldier Ball
- OX-Delta Ball
- Asphalt project ball

decisa said

at 6:04 am on Nov 15, 2009

- PID parts / map =)

JohnAtMC said

at 10:39 am on Jan 4, 2010

I edited the AR-57 and AR-SRX definitions because the AR-57 can only destroy 8 bricks, and the AR-SRX can only destroy 23 bricks. The reason is: For the AR-57 missile to reach the center of the 3x3 square, the bottom-center brick has to be already destroyed. The AR-SRX can only destroy 23 bricks for a similar reason.

Also, in the Anti-Radar definition, I changed "destroy" to "damage" because they make you need to repair – not replace – your radar. ;-)

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