A
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Alphabounce
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Game - Alphabounce is an RPG-like breakout game, unique in its sort. |
Ambro-X |
Item - Extends your radar by one. |
Anti-Radar
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Map Item - Will damage your Radar when you complete a level that is one of these. Your radar will also be damaged if you cross over one of these levels. You will need to go to a Merchant to get it fixed.
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Antimatter Nuclei |
Item - Needed to complete the mission MAS-Z and Antimatter, and subsequently synthesize MAS-Z missiles. |
AR-57 |
Missile - Allows your missiles to break a 3x3 area of bricks instead of just 1 brick. |
AR-SRX |
Missile - Allows your missiles to break a 5x5 area of bricks instead of a 3x3 area of bricks. (ESCorp exclusive) |
Attraction |
Powerup - Once obtained, your envelope can attract all of the balls in-play by pressing (and/or holding) the action button. |
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B
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Balixt |
Planet - Home of the Balixteans who defended their planet well with reducine sentinels. |
Balmanch |
Planet - Limestone planet with many orbital nuts.
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Blocks
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Level Object - See: Bricks. |
Boost |
Powerup - Will 'thicken' all bricks in the level by one. |
Bricks |
Level Object - Bricks that need to be hit by your drilling ball. |
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C
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Capsules |
Item - When bought and used, they will act as powerups. |
Chagarina
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Planet - A dead limestone planet with many minerals.
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Cilorile
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Planet - A planet with water and a breathable atmosphere. It has a lot of bricks that instantly cause death. |
Control |
Powerup - By catching this, all in-play balls will stick to your envelope and be released upon clicking the action button (exception for those imbued with the power of Halo). |
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D
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D-Tritus
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Planet - A small rocky planet infested with monsters.
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Diminuation |
Powerup - Reduces the size of your envelope for that level. |
Douriv |
Planet - A large planet with extremely high gravity and lots of parasites and minerals. |
Drilling Ball
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Item - The ball that you use to drill through bricks on levels.
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Drones
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Item - Dismantles sentinels and performs other actions during levels.
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E
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Earth |
Planet - See: Terre
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Envelope |
Item - Your rocket ship and paddle, used for bouncing drilling balls, space travelling and planet landings. |
ESCorp |
Organization - Leading corporation of prison mining extraction. |
Extension |
Powerup- Increases the size of your envelope for that level. |
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F
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Flame |
Powerup - Turns all in-play balls into fireballs, making them stronger. |
Folket |
Planet - An acidic planet whose core imploded. |
FORA 7R-Z Mine |
Item - ESCorp exclusive explosives which are randomly spread through the level. |
F.U.R.I. |
Organization - Group of pirates, rebels and other Interstellar Fugitives who escaped from ESCorp and decided to take their own path. |
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G
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Genemill |
Item - Engine that you receive upon completing The Genemill Mission. |
Glacial |
Powerup - Turns all in-play balls in game into iceballs, which can freeze and destroy every brick in the level. |
Grimorn |
Planet - A dead planet with lots of steel bricks. |
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H
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Halo |
Powerup - Gives all in-play balls the ability to fly through bricks until they bounce off the top or until you activate the Attraction powerup -- whichever comes first. |
Holovan |
Planet - An old planet, home of the Kemilians, who filled the sky with sentinels. |
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I
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Indigestion |
Powerup - Adds normal bricks in the level around all existing bricks. |
Interstellar Fugitive |
Organization - Those who have been excluded by the ESCorp but are not yet a FURI member fall under this category. |
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J
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Javelin |
Powerup - Shoots a javelin destroying every brick and released molecule above the middle of your envelope. |
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K
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Kamikaze |
Powerup - Turns all in-play balls into kamikaze-balls. They will automatically aim towards normal bricks, but can still drop off the screen if going quickly enough. |
Karbonis |
Planet - Due to the explosion of a mining reactor, Karbonis' core went unstable and exploded, resulting in the Karbonis Belt. |
Karbonis Belt |
Asteroid Belt - A belt of asteroids, located about 125 sectors around the former location of Karbonis, that is the result of an exploded mining reactor. |
Karbonite Tablets |
Item - Scattered around the Karbonis Belt, your Radar will be upgraded by 1 after collecting all 12 Tablets. |
Khorlan |
Planet - A nice grassy planet that is pleasant to live on. |
Ki-Wi Antenna |
Item - An item that lets you view the forums from outside the Karbonis Belt. |
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L
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Landing |
Game - After acquiring the Landing Pods from Salmeen, you may land on Planets for various reasons. |
Laser |
Powerup - Allows your envelope to shoot at bricks (click/Ctrl to fire) |
LHC
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Item - Short for Liquid Hydrogen Capsule; allows one level to be moved to and played.
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Lithium Retrofuser |
Item - Returns you to [0][0] at your will (ESCorp Only) |
Liquid Cooler |
Item - Cools down your missile launcher giving you the ability to launch your missiles faster. |
Lycans |
Planet - Large planet with many explosive bricks and lots of minerals. |
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M
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Maps |
Map - The universe mapped by various users. |
MAS-Z |
Item - Missile type that can destroy any type of brick. |
Merchants |
Alien - Sells items and upgrades to you for Minerals. |
Minerals |
Item - Used to buy items from merchants. They are usually found in mineral bricks or on the surface of planets. |
Missiles |
Item - Fired by pressing the space bar; they destroy one or more bricks depending on the type of missile used. |
Molecules |
Level Object - Objects that will affect your ball/the level in various manners. |
Moltear |
Planet - Rocky planet southwest of the origin that is infested with molecules. |
Multiball |
Powerup - Doubles all of your balls currently in-play. |
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N
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Nalikors
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Planet - The FURI base is located here, along with many conglomerates, and death and extra-life bricks.
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New Ball |
Powerup - Creates a new drilling ball on your envelope. |
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O
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Opening |
Powerup - Moves all bricks 3 spaces of the level towards its closest side; the bricks closer to the edges will be dropped off. |
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P
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Pad |
Item - Short for 'Paddle' (also see: Envelope) |
Perpetual Synthesis Motor
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Item - Item that refills one of your missiles each time you play a new level. |
PID Map
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Map - A map that, when completed, will inform you of Terre's coordinates.
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Pofiak
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Planet - Large tropical planet infected with psionic insects.
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Powerups
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Powerup - Various bonuses obtained by smashing bricks. |
Provision |
Powerup- Refills all of your missiles. |
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Q
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Quasar |
Powerup - Creates a black hole which makes all central bricks disappear. |
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R
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Radar
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Rank |
Game - Your ranking is determined by your amount of completed cleanup missions or Free a Prisoner missions. |
Regeneration |
Powerup - Allows you generate a ball every few seconds. |
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S
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Safety |
Powerup - Grants an extra envelope in your current level. |
Salmeen |
NPC - An interstellar mechanic that can be found on Tiboon. |
Samosa |
Planet - Extremely large planet, home planet of Douglas. |
Saumir's Twinner |
Item - When in your possession, you start the level with 2 drilling balls instead of 1. (FURI exclusive) |
Senegarde |
Planet - Planet infected with parasites. |
SHC
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Item - Special hydrogen capsules that will not expire regardless of time passed. |
Side Reactors
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Item - These increase the speed at which your envelope turns when you fire a missile.
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Soupaline |
Planet - Small inhabitable planet northwest of the origin. |
Space Suit |
Item - Allows you to breathe on planets where you otherwise would be unable to.
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Spignysos |
Planet - Icy planet that slows your envelope and is infested with flash molecules.
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Stars |
Item - If you finish the Star Dust Mission, they allow you to edit levels. |
Sunglasses |
Item - Reduces the effect of flash molecules. |
Syntrogenic Accelerator |
Item - Produces 4 LHC per day - one more than normal. (FURI exclusive) |
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T
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Tarciturne |
Planet - A planet that was devastated by a meteor shower. |
Terre (Earth) |
Planet - Fairly small planet accessible only after collecting all pieces of the PID Map. |
Tiboon |
Planet - Small desert planet northeast of the origin point. |
Transformation |
Powerup - Click and hold mouse button or Ctrl key to transform the above nearest non-normal brick to a regular one. |
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U
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V
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Volcer |
Planet - Large planet with water that supports life. |
Volt |
Powerup - In-play balls get a destructive aura. If it passes or stays near a brick for a certain length of time, the brick will be destroyed (sans a Steel, Sentinel, or other special type of brick). A ball under this effect does not activate sentinels. |
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W
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Whisky |
Powerup - All in-play balls become 'drunk' and can randomly change their direction. |
Wormholes |
Map Item - Transports you from one place on the map to another without using fuel. |
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X
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Xanax |
Powerup - Slows down all active balls currently in-play. |
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Y
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Yoyo |
Powerup - Makes all balls currently in-play accelerate as they are ascending, and then decelerate as they descend. |
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Z
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Zeal |
Powerup - Hastens all in-play balls; grab them when you are bored! |
Zonkerian Medallion |
Item- Increases the speed and stability of your envelope, useful for Spignysos. |
Comments (10)
bghvgjdh said
at 2:59 am on May 22, 2008
Whew... I just added all the planets and most of the items... I probably made some mistakes though.
Joozey said
at 9:21 am on May 22, 2008
Nice job :D haven't seen any mistakes yet (except for missing links, but that is okay as those pages don't exist yet anyway).
bghvgjdh said
at 1:08 am on May 23, 2008
Yeah, I did that intentionally because I didn't want to make the link go somewhere that would never be created (E.G., a link to Grimorn instead of Grimorn(planet))
alexburlton said
at 8:25 pm on May 23, 2008
Yeah but inserting links to new pages you can tell it the name, e.g. "Grimorn (Planet)". I guess it can be misleading having links to hypothetical pages, though =]
MrNoHelp said
at 2:56 pm on Jun 1, 2008
To make this thing more authenic...I suggest organizing the items in the tables sorted alphabetically...I added Salmeen in S section and reorganized A and B...
Joozey said
at 3:58 pm on Jun 1, 2008
Salmeen is all the way down... hmm :P
But it was supposed to happen this way. When it is finished (as far as that is possible) I'll run through the whole thing to check for dead links, A-Z sorting errors and stuff.
Doesn't mean noone needs to do this anymore ofcourse ^^.
ANS1 said
at 9:48 pm on Jun 1, 2008
Sorted the A-Z stuff. ;)
decisa said
at 6:03 am on Nov 15, 2009
nice work =)
how about adding
- RCD-20 Drilling Ball
- OX-Soldier Ball
- OX-Delta Ball
- Asphalt project ball
decisa said
at 6:04 am on Nov 15, 2009
- PID parts / map =)
JohnAtMC said
at 10:39 am on Jan 4, 2010
I edited the AR-57 and AR-SRX definitions because the AR-57 can only destroy 8 bricks, and the AR-SRX can only destroy 23 bricks. The reason is: For the AR-57 missile to reach the center of the 3x3 square, the bottom-center brick has to be already destroyed. The AR-SRX can only destroy 23 bricks for a similar reason.
Also, in the Anti-Radar definition, I changed "destroy" to "damage" because they make you need to repair – not replace – your radar. ;-)
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